READ_ME 2004
software art festival
Software Art and Cultures

Tuesday, 24. DAY 0.

Rum46 ||||| | | | | | | | | | |

19.00. Human-Machine Interface. Exhibition opening.
Open through the festival 13:00-17:00
The three works presented at this exhibition are united by one approach: breaking into the existing and commonly used system (such as a TV set, a printer or a computer), deconstructing it, and constructing a new system out of it. As a result, artists present devices with new features, but at the same time keeping the aesthetics and some functionality of the originals.
The resulted devices are “funny”, they look like techno-jokes; playing with them is similar to looking at monkeys in a zoo: they look and behave, keeping some features of their big brothers but also acting in some unexpected ways.
However, these works pose important, and I would say crucial questions in the (media) culture discourse. Who controls who? What is the level of freedom we can reach (or loose) while living in the technologized world? To which extent we should relate on the tools we are working with? Do we need to know their back-ends?
Artists and works:
* Paul Slocum (USA). dot_matrix_synth.
* Roger Wigger and Doma Smoljo (Switzerland). Hardware Orchestra.
* Aristarkh Chernyshev (Russia). Shining TV.

21:30. Slub performance

Wednesday, 25. DAY 1.
11.00-14.00 Academy main room ||||| | | | | | | | | | |

Artistic tool

Casey Reas (United States, Los Angeles)
Processing is a programming language and environment built for the electronic arts community. It was created to teach fundamentals of computer programming within a visual context and to serve as an software sketchbook. I will present programs created with Processing and discuss its recent and future development.

Fredrik Olofsson (Sweden, Stockholm)
klipp av
Unrolling the secrets to audiovisual breakbeat cutting. What we do and why.

Salsaman (Netherlands, Amsterdam)
LiVES - the Free Open Source video editor and VJ tool.

Rene Beekman (Bulgaria, Sofia)
"dan" (jitter-based) image processor
I am developing a software instrument based on the sandin image processor. It is a modular sound and image processing synthesizer that enables direct interaction between sound, image and performer. It will be designed for use in both live performance and in (non-realtime) recording situations.

Victor Laskin and Alexei Shulgin (Russia, St.-Petersburg - Moscow)
WIMP - revolutional visualizer
WIMP (Windows Interface Manipulation Program, also refers to Windows, Icons, Menus and Pointing device - the prehistorical GUI of the 1970's) is a program for creating full-screen visual animations synchronized with sound in real time. As the only visual input WIMP utilizes graphical user interface (GUI) of Windows operation system. Whatever applications windows, icons, images, texts, etc. you have open on your desktop - they become an inspiration source for WIMP and you. Animations are generated by simple 2- and 3-D effects and filters and their superimpositions. As such WIMP can be used as a VJ tool, a screensaver, a cool grafix generator or as a piece of conceptual art.

Data transformation

Ivan Bachev (Bulgaria, Sofia)
This tool is to Ei
Music and Recontextualizaton. Re-using already existing music databases. Experimental audio software / sound toys.
Preprocessing already existing music with kind of soundtoy I developed - "Ei". Start playing with "Ei" - browse folders for mp3 files, pass through the loaded file, dis or re ordering it, and thus create something new out of it...

Douwe Osinga (Netherlands, Amsterdam)
Visual Google
I'll present two projects - visual poetry, converting sentences into sequences of images and word color, a small tool to calculate the average color of a word using Google Image Search.

Georg Tremmel, Shiho Fukuhara (London, UK)
Biopresence - human DNA trees - is an ongoing project entangling and intertwining different desoxyribonucleinacids, moral codes, ethical values, social issues and open source wetware.

14.00-15.00 Lunch break

15.00-18.00 Academy main room ||||| | | | | | | | | | |

Appropriation and plagiarism

Jean-Baptiste Bayle, Beatrice Rettig (France, Paris)
Popautomate is the duo of a singer and a database, generating derivating songs, on the basis of pop samples and lyrics. The package improves neurobiotics and artificial intelligence.

Text manipulation

Christophe Bruno (France, Paris)
"dreamlogs" constitutes an attempt to build a non-local "discourse-disentangling" engine.

Eugenio Tisselli (Barcelona, Spain)
Two text manipulation experiments will be presented: dada newsfeed, an absurd, semi-random news text and image collage, and eugene, a generative algorithm for generative text generated by mail coming from

Conceptual software

Peter Luining (Netherlands)
Mediagurus is a set of photoshop and compatibles filters that let the user instantly apply the view of mediagurus like Gilles Deleuze, Lev Manovich or Mattew Fuller on images. In this presentation Peter Luining will worldpremiere this set of filters and als explain the how and why of them.

Rachel Beth Egenhoefer (USA)
How do you represent the algorithmic movement of board games in knitting patterns?
Board game movement and instructions can be compared to computer programmed algorithms. Move 4; if ladder go up, if chute go down, else stay. They share a common set of instructions, execution of movement. Knitting patterns also compare similarly to algorithmic instructions and construction of digital matters. Row 1: Knit 12 Row 2: Knit 4, Purl 4, Knit 4, Purl 4 Row 3: Purl 4, Knit 4, Purl 4, Knit 4 So if board games share a relationship with computer programming and if knitting structures also share a relationship with computer programming, then wouldn't board games and knitting also have a relationship to one another? And what would it look like visually? If a computer, a knitting machine, and a board game all sat down to dinner, what would the conversation consist of?

Brad Borevitz (US, San Diego)
A children’s game transformed by the solvent of computational method.
In modeling the game Chutes and Ladders on a computer, we gain insight into the nature of both games and computation. The computer version, unlike the rule bound cardboard version, is unfixed, thus allowing for the displacement of a moral overlay by a free play of algorithmic patterning. The abstraction of the model preserves a structure but unleashes a principal of variation: the computer makes every constant a variable (as Marcos Novak observes as he describes the liquefaction of architecture). The arbitrariness of particular rules becomes evident. To play this game of games, one engages in aesthetic experiment with the collaboration of chance rather than subject to it and the rule of law. The promulgation of rule must necessarily entail aesthetic judgment. The perception of and pleasure in pattern is implicated in a desire for law - a desire to be ruled.

Anne Laforet (France)
The night of the living deadline
Project in progress with Saul Albert. Exploration of todo lists and deadlines (behaviour, software, critique, etc).

Saul Albert (UK)
_The world is my content management system_
The Faculty of Taxonomy of the University of Openess has been founded to investigate categorisation structures, classification schemas and to look at the methods people have developed to deal with the mess of life.
During this presentation, researcher Saul Albert will present a few pieces of taxonomical software, games and methods we could be using to sort things out here at the runmedorkcamp.

Splab ||||| | | | | | | | | | |
All day long through the event (25-27):

Oriental Slackers Salon
by Patrice Riemens and Lisa Haskel
Provides a chill out and connectivity free space to relax, enjoy Turkish tea from the Samovar, and various Oriental sweets, besides a nice & cosy atmosphere and a lot of good reads.

Cafe Ris Ras (August 23-27) ||||| | | | | | | | | | |

16:00-18:00. OUTPUT_lounge by [ plus ]
Our idea of an action has its point in a discussion about the input-output process we all constantly take part in. By input we mean all the information we perceive in our everyday life while output connotes reflections and the making of new knowledge. We believe that there is an imbalance between input and output opportunities which results from a focus on functional processes in the digital world as well as in our society as a whole; somebody call this imbalance information overload. Our society can not necessarily be responsible for all the information we frequently perceive but maybe it is to blame for being short on room where we can empty our minds for information and experiences. Thus, we need more mental and physical free space where we can be de-electrified and/or de-informed. Some places designed for reflection and mental cleansing.
We believe that visitors and non-visitors at the READ_ME festival need a place where they can discuss their experiences with the digital world. Therefore, we would like to create a space for de-electrification: DE_ELECTRIFICATION lounge. It will be a public event for everyone; no invitations are required. The setting will be a cafe or simply a room where you can get physical and mental massage, debate and air utopian dreams. Also, their will be placebo-like instruments which aim at creating a mental state of de-electrification. Some of the instruments will be interactive digital tools while. In conclusion, a physical room for digital and mental output.

18:00-21:00 Dinner time

Splab ||||| | | | | | | | | | |

From 21:00 MP3 Play-o-rama / party
Get-together for the festival participants. Bar, favourite mp3 files.

Rum46 ||||| | | | | | | | | | |

21.00 Peformances

Eva Sjuve (Norway)
13 Volts and 1 Carrot
tap into memory bank of the outcast and stranger in the all time society. read the gestures, see the sound. rufus; friend with technology. live interactive sound processing, with custom built electronics/MAX/MSP.

James Nevin (USA, New York City)
The Realto Artware Machine
Selections from my realto "virtual personal theater" piece, "The Ferris Reels: Reel_01," a comic autobiography of Cybernaut-01 (The Human Biocomputer). Also known as Dr. Sander Ferris, the main character (and your narrator) is a present-day, mad psychobiologist bent on redeeming mankind and himself through a memory drug he describes as "the Human Intelligence Amplifier" -- MOSA-08. Wild, wacky.

Thursday, 26. DAY 2.

11.00-14.00 Academy main room ||||| | | | | | | | | | |

Digital aesthetics research R&D

Paul Camacho (Germany, Berlin)
Noneuclidea in Software Art
Chaos is the geometry of nature. By connecting "everything with everything", an avenue is opened in which software artists can overcome the constraints of traditional visual arts media. This avenue leads to Noneuclidea.

Alexander Gurko (Germany, Kassel)
1. 'RGB.scr' [screensaver]
The screensaver moves separately three groundsignals of a screen (RGB) in random directions with a rising speed. At the begining it looks like a small tremble, after several minutes like a flash. The warningsound of the operating system accompanies the image, with a broken rhythm, more an more often. Before quitting, the screen gradually changes to its initial state.
2. 'Computingfeadback' [computerinstallation]
Via a microfone a computer checks the sound volume coming out of the storage drive. If there appears a sound it is recorded onto the memory, when the sound is over it is saved onto the storage drive. The writing storage drive produces sounds again... The microphone also catches sourrounding sounds i.e. of spectators, which influences the running process, turning endlessly.

Benjamin Delarre (London)
N.E.S.T. - The Networked Exploration of Serendipitous Transfer
N.E.S.T. is a cross platform application examining corruption and disorder in virtual network communications. Audio is passed around the Nest network by the means of the U.D.P. protocol. The Nest applications method of communication allows several factors online and the inherent techniques of this protocol to affect and degrade the original signal.
Users of the application are invited to watch and listen to this process, engaging them in a search for serendipity as the message gradually declines towards detritus. A mix between the children’s game of ‘Chinese Whispers’ and SETI’s Search for deep space intelligence Nest searches virtual space for chaos.

Simon Yuill (Scotland, Glasgow)
presentation of os_anm [0.2], lo-tech, lo-res video + animation tool with its own programming language + lo-tec codec + p2p capabilities

Tom Betts (with Joe Gilmore) (UK, Sheffield)
rand()% generative net radio
A presentation of the rand()% project, focusing on the software/techniques used, the issues and culture of generative audio.

Hardware transformation. Part 1

Paul Slocum, Lauren Gray (Dallas, United States)
Dot Matrix Synth
I've got an ongoing project, reprogramming the firmware in these 1985 Epson LQ-500 printers to turn them into musical instruments. I originally just wanted to make a sort of homemade mellotron, but it's evolved into a much deeper project.
These printers (like all printers) have a computer inside that operates all the motors and handles the parallel port, etc. The software that drives that computer is all on an EPROM (a reprogrammable ROM chip.) I remove the EPROM, erase it, and reprogram it with my own software that I've developed by reverse engineering the printer and its computer.

14.00-15.00 Lunch break

15.00-18.00 Academy main room ||||| | | | | | | | | | |

Hardware transformation. Part 2

Aristarkh Chernyshev (Russia, Moscow)
Final Adjustment
The project's goal: the final release of the television from the directive psychological effect and burden of sense, the deconstruction of the information flow and its further use in decorative purposes, giving the consumer the possibility to manipulate the TV-signal, i.e. the actual creation of the product of a new type that allows to consume tv-products offered by tv-companies in a distorted form.

Sergey Teterin (Russia, Perm)
Movie Mincer Cinema
It is lowtech live performance where an old soviet mincer is used as a laptop-connected device to manually generated video streams (mincer > laptop > beamer > screen). Movie mincer allows to show motion pictures by turning the mincer's handle reviving and paroding the atmosphere of the first performances from the very dawn of cinema era.

Political and activist software (Spain, Barcelona)
Al-jwarizmi / Gollum vs CNN
# Al-Jwarizmi / Gollum vs CNN using the latest extensions for Pure Data, presentation of some tools of collaborative, horizontal media production, trying to escape from the mediatic, central control, building a network of independent hacktivist, redefining the hackitecture of information circuits.
'gollum : a geo-interface for the dis-located and alien-ated multitud' being one part of the al-jwarizmi / la multitud conectada project, which has various components and aspects :

Bots and agents

Joan Leandre (Spain, Barcelona)
retroyou nostalG2 /1911/day of the tentacle/300/Super Salvation Boot nostalG2

Douglas Repetto (New York City, USA)
ArtBots show

Existing software manipulations

Nathalie Magnan (France)
dream of code for a cruze control queen
A discussion forum is often the place for nacissic diplay, a feminist forum bread high feminist discussion narcissic display and macho advice, arogance, anger……There is no way around (unless one make the forum hypersecure, hence unavailable to many). In order to neutralise such attitude, and without ressorting to the forumers who are instantly angry and flaming, there are a few strategies lines of codes for the agressor only (with the perfect copy of the forum), a few possible boots that could be quite fun to see in action.

Text – software art related

Criticalartware (USA, Chicago)
R&D (3973): R&D (2004) ++ R&D (1969)
criticalartware will explore the [concept/construct] of Research & Development @ Read_Me & Dorkbot (2004), documenting [interactions/investigations] into these approaches + mapping these results in relation to the formation + activities of Raindance (1969). Raindance, an artists' organization, [formed/founded] in the early moments of video art, published Radical Software (1970-1974). Radical Software, the first journal of video art, +, the software art repository, have both deeply [influenced/informed] criticalartware as an [application/platform]. criticalartware coreDevelopers will [interview/interact with] organizers + participants of Read_Me & Dorkbot (2004) to document, comment on + hystoricize R&D, selfReflexively creating an [overlap/timelapse] between [conceptually/code]-based moments + technosocial systems. the research criticalartware conducts @ + on R&D will result in the continued development of liken. criticalartware coreDevelopers will upload these [documents/comments/hystoricizations] into liken, the [code structure/responsive system] that underlies criticalartware, functioning as an artware + substructure + growing based on open participation by anyone who contributes to criticalartware. liken's [form/structure/body] is [a/an] [product/agent] of criticalartware's resources growing symbiotically with collaborative texts (Likis), comments + the posting of nodes. the nodes resulting from criticalartware's involvement in Read_Me & Dorkbot (2004) will be offered as [shared/subjective] hystorical resources [in/on] the criticalartware [application/platform].


Marco Di Carlo, Alexander Gurko, Petra Lange, Lars Roth, Arnold von Wedemeyer (Germany / Kassel, Berlin)
'Konzert fuer 10 Jalousien' (Concert for 10 Blinds)
The architectural installation 'Konzert fuer 10 Jalousien' (Concert for 10 Blinds) uses existing electronic blinds from a facade of a building for the audio-visual performance of machines. With a special composition, composed for this location, a computer controls these elements of sunprotection which are alienated from its original purpose. The sounds of the up- and down moving blinds are captured with contact-microphones and intensified by means of a sound set. The facade becomes an opera stage and somewere in the orchestra pit, there is the computer, the "conductor", whose acting can be pursued on the screen.

18:00-21:00 Dinner time

Thursday Evening program:

20.00-1.30 Musikcafeen ||||| | | | | | | | | | |

20.00 - pez orchestra. Anne Laforet.
the pez dispensers are linked via midi to the computer that makes the music. opening the pezs triggers events and sounds. so it has to do both with software and hardware at the same time.

20.30 Eugenio Tisselli. MIDIPoet
MIDIPoet is a software tool that allows the manipulation of text and image on a computer in real-time. It has two parts: composer and player, with which you can, respectively, compose and play pieces of interactive text and image on the computer. These pieces may or may not respond to external impulses, such as MIDI messages or the computer keyboard, and generate visual manifestationes that involve the manipulation of the different attributes of text (content, font, position, size, etc), image (content, position, etc) and other elements and visual effects. Conceptually, MIDIPoet is based on the notion of fields of events: a set of potential behaviors of visual elements on the computer screen that happen or not depending on internal conditions or external manipulations.

21.00 Rasmus Lunding (Please note! another venue: Splab)
Starting out on the punk and experimental music-scene in the 80-s in Arhus, DK. Lunding released records and played gigs with groups like: Picnic, Hunk-A, It?s my Head (DK/UK) and Encore+Grande (NL/F/DK), later moving on with solo-projects released on CDs and tape and finally ended up working with sound and music in a hybrid between artistic expression and sound a vehicle for tactile, gestural and creative output within installation-work, design and educational practicises. [...]
Lately Lundings musical work has primarely been based around sound and space, using the computer to enhance and rework field-recordings. And beside that composing chambermusic based on a variety of sources: Malawian marimba-music, danish poetry, contemporary media-policy....[...] Since 2001 Lunding has expanded his studies of sound and gesture as vehicles for animated expression through the means of robotics into live-performances w. interactive robot-soundsculptures. [...]
Rasmus Lunding is now working on expanding the Lego consumer-robot kit (Mindstorms RCX) into a musical component, suitable for live-performances. Transforming this silly looking little robotic plastic toy-kit into a hybrid between mobile installations and electronic instruments, Lunding provides an occationally humourous performance, struggling to make the RCXs do what they are supposed to. [...]
System programmed by: Ole Caprani/Legolab
Robots build by: Thomas Heide/Legolab, Jakob Fredslund and Rasmus B. Lunding

22.00 Live coding / command-line performing
with Sick Lincoln, Nullpointer, RedFrik, VJ Übergeek, Yaxu Paxo.
This session will explore the performative aspects of programming. Programs written on the fly, coding during the code execution, collaborative real-time programming with instant result, - all these techniques will be used while performing.

23.00 Paul Slocum, Lauren Gray. Tree Wave music performance
Tree Wave is a band based in Dallas Texas, created by Paul Slocum and Lauren Gray. The band uses unique instrumentation: music is performed using obsolete computer equipment for instruments. The equipment runs custom music software written by Paul designed specifically for the band. [...] The music is probably more organic than you'd expect from the instrumentation. Although definitely electronic sounding, the music is influenced more by guitar based bands and experimental music than dance or electronica.[...]The printer is also used live and prints patterns while playing rhythmic and melodic parts of the songsþ

24.00 Everybody VJ
With VJ's Jean-Baptiste Bayle, Paul Camacho, Aristarkh Chernyshev, Yves Degoyon, Gabriel Finch (Salsaman), Alexander Gurko, Anne Laforet, Victor Laskin (VJ WIMP), Joan Leandre (Retroyou), Beatrice Rettig, Sergey Teterin, Eugenio Tisselli, Georg Tremmel, Danja Vasiliev, Slateford.
Key Grips: Amy Alexander and Alexei Shulgin
Music: DJ LJUD, Jens OK King
Organized by Amy Alexander
More than fifteen people doing strange VJ things with software - all at the same time.

Splab ||||| | | | | | | | | | |

From 21:00: Bar open.

Friday, 27. DAY 3.

11.00-14.00. Academy main room ||||| | | | | | | | | | |


Buro21 (Nicolas Hansson, Aron Falk, Lukas Nystrand) (Sweden)
Intermedia art corporating various elements such as cpu:s, viruses, electronica music.

Kristjan Varnik (Germany, Stuttgart)

Auracle is a networked sound instrument, controlled by the voice, that is played and heard over the Internet.

James Nevin (USA, New York City)
The Realto Artware Machine
I will present an overview of a new form of aural/visual narrative -- the realto (pronounced "rialto"). The realto rediscovers the ancient tradition of live oral storytelling, places it in a postmodern software context, and creates a new form of "virtual personal theater." An evening performance demonstrates the realto in action.

Amy Alexander / VJ Übergeek (USA, San Diego)
A talk about CyberSpaceLand (performance and software)... Plus: Something Else...
Computer culture, nerdy lovechild of the business and tech worlds, clashes with pop and leisure culture daily. The result: leisure culture seems increasingly like work. But what if we take a different approach? "CyberSpaceLand" turns strange search engine queries into fun-and-funky club visuals while revealing the possibly poignant poetry people place on the net. And it turns tedious typing into a kinetic performance! An all-text video mix, CyberSpaceLand is generated in real-time by slightly chaotic algorithms and a human VJ performing with slightly chaotic hand and foot operated gadgetry. VJ'ing goes unplugged...
CyberSpaceLand Home Edition is a freeware distribution of the same software used in VJ Übergeek's live performances, but without the smokey club haze. As a desktop productivity tool, CyberSpaceLand Home Edition includes a music visualization option as well as CyberPOP, a psychedelic e-mail reader.

Algorithmic appreciation

Trevor Batten (GB/NL)
Regarding early computer art
If anybody has an Amiga or an emulator then I could present some ancient audio-visual works in AmigaBasic (currently on CD) -or I have on overhead transparancies (if there is an overhead projector available) an ancient lecture on my work (Cross Media Mapping Project) at the Institute for Sonology in Utrecht from around 1972 to 1984 -before starting the Amiga work. At present I am trying to continue my Amiga work in java -although at present there is only work in progress.[...]

Generative art

Steffen Leve Poulsen (Denmark. Copenhagen)
fractal soundengine, using pure-data

a+r (Barcelona, Spain)
Formatissimo & Imbecil project.

14.00-15.00 Lunch break

15.00-... Academy and around ||||| | | | | | | | | | |


Outdoor computing session (with Annina Ruest)
"people doing strange things with software in public places".
This is for people interested in exploring outdoor computing. bring along portables, wearables, walkables, performables - take your electric and non-electric computers and let's go outside!
I will demonstrate my experiments with mobile units and if there are not enough other people with outdoor computing projects i will do a little howto session (how to connect different things to your laptop & then go walking). the session should take place outside @ night (because it's easier to see the stuff on the screen...).

LiVES workshop on video editing / VJing with LiVES and Linux/BSD (with Salsaman)
LiVES began as the Linux Video Editing System. Since it now runs on more operating systems, now LiVES is a Video Editing System. It is designed to be simple to use, yet powerful. It is small in size, yet it has many advanced features.
LiVES is part editor, part VJ tool. It is fully extendible through open standard plugin scripts. LiVES lets you start editing and making video right away, without having to worry about formats, frame sizes, or framerates. LiVES will let you start creating your own tools, utilities and effects via the built in RFX builder.
LiVES is aimed at the digital video artist who wants to create their own content, the video editor who wants to create professional looking video, and the VJ who wants to captivate with spectacular images.
I've put a new demo up online, this is the kind of thing which could be created in a workshop. Something I would like to do is for the group to have a selection of 20 or so randomly selected short video clips and some music tracks and work together on making a presentation and then at the end of it, give everybody a CD or DVD to take away. It would take a bit of organisation, but I think it would be enjoyable for people.
Anyway, the demo shows a lot of things - what I am doing now with text, what can be achieved with the current version of LiVES, and what can be done in a very short time span (this was put together in just a few hours). And of course, the quality of LiVES output.
Here's the demo:
(if that has moved, try:)
In case of problems, a guide to playing back this format can be found here:

'medialog and recuerdos de luchas': Pure Data workshop focused on network communications and video processing with d.R.e.G.S. / r1.
It will cover the development of a multi-media web site ( with streaming of audio and video ) using the latest extensions for pd ( pure data ).

18:00-21:00 Dinner time

Friday Evening program:

20.00-1.30 Musikcafeen ||||| | | | | | | | | | |

20.30 - Popautomate songs + anti copyright megaphone. Jean-Baptiste Bayle, Beatrice Rettig.
Popautomate is the duo of a singer and a database, generating derivating songs, on the basis of pop samples and lyrics. The package improves neurobiotics and artificial intelligence.

21.00 d.R.e.G.S. / r1. "The Aesthetics Of Our Anger"
d.R.e.G.S. / r1 : with only one of r3 doing some very relevant work on image manipulations, illustrating how the way medias can forge some political opinions by images collisions techniques and propaganda, under the thunder of noise made by one guy on his laptop.
Skeezo (a.k.a r3) are a collective of audiovisual creators from Terrassa, near Barcelona. Coming from a background of political activism they extend this to their work : building their own machines, using only free software and showing material that explores the alienation and insurrectional possibilities of modern life. They bring a breath of fresh air to a scene that is dominated by techniques and point the way to technology being a truly liberating force.
Yves Degoyon is a musician and author of open-source software for audio and video processing within the frame of Pure Data. Once motivated by the need to create and use his own tools for sonic performances that would be different from the standardized sound of commercial software, he then got into development of video extensions, with Tom Schouten ( belgium ) that have been used in several installations.
Skeezo/r3 :
d.R.e.G.S. :

22.00 klipp av
Sick Lincoln is the creator of a powerful system for live generative breaks and audio cutting called BBCut.
/f0 is a sound and video artist who uses max/nato.0+55/jitter in unison with audio manipulations.
Together they present new techniques for live synchronised cutting of audiovisual material, capturing live audio and video from the audience and incorporating it into their set. Everything you hear or see is being created live, using advanced custom algorithmic composition tools and interactive interfaces, and even live coding. Both are experts in the cutting edge audio language SuperCollider.

23.00 Goodiepal
Mainpal Inv./ Goodiepal is definitely one of the most interesting persons in modern Scandinavian music according to Datanom. … Over the last ten years he has been working as a programmer and inventor for various companies with clients such as Hitachi, Lego and the Finnish mobile phone giant Nokia. …Goodiepals music has a fundamental music ideology that can be traced back to Danish outsiders like Rude Langaard and Niels Viggo Gade. … Over the last three years Kristian Vester has been touring most of the Western world intensively….

00.00 VJ Salsaman (LiVES) and VJ WIMP + DJ LJUD, Jens OK King
LiVES began as the Linux Video Editing System. Since it now runs on more operating systems, now LiVES is a Video Editing System. It is designed to be simple to use, yet powerful. It is small in size, yet it has many advanced features.
LiVES is part editor, part VJ tool. It is fully extendible through open standard plugin scripts. LiVES lets you start editing and making video right away, without having to worry about formats, frame sizes, or framerates. LiVES will let you start creating your own tools, utilities and effects via the built in RFX builder.
LiVES is aimed at the digital video artist who wants to create their own content, the video editor who wants to create professional looking video, and the VJ who wants to captivate with spectacular images.
WIMP is a program for creating full-screen visual animations synchronized with sound in real time. As the only visual input WIMP utilizes graphical user interface (GUI) of Windows operation system. Whatever applications windows, icons, images, texts, etc. you have open on your desktop - they become an inspiration source for WIMP and you. Animations are generated by simple 2- and 3-D effects and filters and their superimpositions. As such WIMP can be used as a VJ tool, a screensaver, a cool grafix generator or as a piece of conceptual art.

Splab ||||| | | | | | | | | | |

From 21:00: Bar open.